Kamis, 22 September 2011

Game : Petak Umpet/Hide and Seek

Starting with Hompimpa to determine who the "cat" (a role as a seeker of her friends are hiding). The cat would eventually close my eyes or turn around while counting to 10, usually he's facing a wall, tree or anything what so she would not see his friends move to hide (keep this place has a different name in each area, for example in some areas in Jakarta some call INGLO, in other areas call BON and some are named that place HONG). After the count of ten (or a matter that has been agreed, for example if the area is open, the count is usually increased to 15 or 20) and after hiding his friends, begin the "cat" in action is looking for his friends.

If the "cat" to find his friend, he will mention his name or touching INGLO BON or HONG, if only to shout his name alone, then the "cat" is considered lost and repeat the game from the beginning. What if it is, at the time of the "cat" guerrilla find his friends are hiding, one child (whose status remains as "operating target" or not found) can sneak into INGLO, BON or HONG, if successful touch it, then all the friends who had previously been found by the "cat" was released, the hostages aka "cat" thought is never found, so the "cat" should be re-count and repeat the game from the beginning.

The game is finished after all friends are found. And the first was found to be the next cat.

There is one more term in this game, the 'fire' in question here is if your friends are hiding cat caught by the cat because the cat was told by a friend who had been found earlier than hiding.

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